GATES* MASK <bitmask-gate-set-name>
<bitmask1> <bitmask2> ... <bitmaskngates>
eg.
Each data item consists of a 16-bit mask and represents one gate. A value will pass a gate if all the bits set in the 16-bit value are also set in the 16-bit mask of that gate.GATES MASK BITMAP1 %10000 %01000 %00100 %00010 %00001
Within the commands section a value will pass a gate if it falls in between the lower and upper limits (inclusive) of that gate.